Never in our news was not material on … Spreading charcoal or to trenchant about throwing rags and bunnies on the wall. Either way, once it had to happen the first time, and finally happened. The following discussion focuses not on some crazy competitions, and software, commonly referred to in passing in the reviews of video cards and games.
Specializes in 3D-animation and effects Tiago Costa (Thiago Costa), who is leading the technical director of the Montreal Branch of the Ubisoft Digital Arts, has published a video demonstrating the power of physical engine Lagoa Multiphysics 1.0 of its own design. Among the functions of the engine claimed the ability to process movement and interaction of particles in granular materials, compressible fluids, elastic structures, the deformation of plastic materials and many other effects. The new-made software package is quite able to compete with the recognized game monsters, such as Unreal Engine, Source and id Tech 5. It is possible that the demonstration of the possibilities Lagoa Multiphysics 1.0 – the first robin, and soon we may have to wait for a live demo has not been announced game from Ubisoft.